The WCAM-3 Locomotive 3D model was created for a mobile game with a texture resolution of 1024x1024, optimized for the Unity game engine. This project was a collaboration between Me and Riju Maity.
Modeling was handled by Riju Maity in Autodesk Maya, using reference images to ensure accuracy. Once the model was complete, I took over texturing and shading. The model unwrapping part was done in Autodesk Maya, and textures were created in Substance 3D Painter. To maintain clarity within the resolution limit, the train was divided into two shaders.
Photoshop was used for creating text decals, and final rendering was done in Marmoset Toolbag 4 to check lighting and shading. The result is a well-optimized and visually detailed 3D asset for mobile gaming.
Check out other work from Riju Maity here - https://shadow_creator.artstation.com/
Beauty
Beauty + Wireframe
Wireframe