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WCAM-3 Locomotive (Unity Game Asset)

The WCAM-3 Locomotive 3D model was created for a mobile game with a texture resolution of 1024x1024, optimized for the Unity game engine. This project was a collaboration between Me and Riju Maity.

Modeling was handled by Riju Maity in Autodesk Maya, using reference images to ensure accuracy. Once the model was complete, I took over texturing and shading. The model unwrapping part was done in Autodesk Maya, and textures were created in Substance 3D Painter. To maintain clarity within the resolution limit, the train was divided into two shaders.

Photoshop was used for creating text decals, and final rendering was done in Marmoset Toolbag 4 to check lighting and shading. The result is a well-optimized and visually detailed 3D asset for mobile gaming.

Check out other work from Riju Maity here - https://shadow_creator.artstation.com/

Beauty

Beauty + Wireframe

Wireframe

Persp_Cam_01

Persp_Cam_01

Persp_Cam_02

Persp_Cam_02

Persp_Cam_03

Persp_Cam_03

Front_Cam

Front_Cam

Rear_Cam

Rear_Cam

Side_Cam

Side_Cam

Beauty_Pass

Beauty_Pass

Diffuse_Pass

Diffuse_Pass

Normal_Pass

Normal_Pass

Metallic_Pass

Metallic_Pass

Roughness_Pass

Roughness_Pass

Reference Images

Reference Images

Text Decal Map

Text Decal Map