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Megamind's Iconic Dehydration Gun (De-Gun)

I worked as a surfacing/look artist on Megamind's legendary Dehydration Gun (De-Gun). This prop plays a key role in the series, instantly reducing objects—or people!—into small cubes. My task was to create textures and materials that made the gun feel futuristic yet grounded within the world of 'Megamind Rules'.